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MAME4droid emulates arcade games supported by original MAME 0.37b5 plus some additional games from newer MAME versions. There are many other Taito games using these chips.MAME4droid is a version of iMAME4all (Jailbroken iPhone, iPad) for Android, all of them developed by David Valdeita (Seleuco), port of MAME 0.37b5 emulator by Nicola Salmoria and TEAM, and it is based on GP2X, WIZ MAME4ALL 2.5 by Franxis.
Nicola Salmoria abstracted the Taito F2 gfx chip emulation to vidhrdw/taitoic.c (there's also some non-gfx chips in there). A side effect is that, thanks to the better precision, the boxer on the Punch Out hall of fame looks much better. This replaces copybitmapzoom() which was a special case. Nicola Salmoria added a new graphic primitive copyrozbitmap(). Juergen Buchmueller added new cpu cores and fixed old ones. Juergen Buchmueller added new functions in cpuintrf.c: cpu_get/set_cycle_table(), cpu_set_irq_callback(). Ernesto Corvi added ADSP2105 cpu emulation, used by Mortal Kombat 2 sound. Aaron Giles added YMZ280B sound emulation, used by the Cave games. CAB added support for compressed PCM playback in the C140 emulator. New video flag VIDEO_NEEDS_6BITS_PER_GUN to indicate to the OS dependant layer that a 16-bit display is not enough to reproduce the whole game's palette and a 24-bit display is preferred. Ernesto Corvi fixed Terminator 2 crashes. David Graves made lots of improvements to the Taito F2 driver. Nicola Salmoria fixed the protection in Slam Masters. Aaron Giles completely rewrote the 34010 drivers. Colin Douglas Howell fixed multiple beer trucks in Cops 'n Robbers.
Nicola Salmoria fixed black blobs in Carrier Air Wing.The known contributions for this version are, in the order specified in the whatsnew: The known contributors for this version are, in alphabetical order: MAME 0.37b5 was released on 28 July 2000.